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AI Insights · Timothy · October 2021

Top 5 2D Cartoon Games in Australia Q3 2021 Performance

Explore the performance of the top 5 2D Cartoon Games on a unified platform in Australia during Q3 2021, highlighting trends in weekly downloads, revenue, and active users.

Top 5 2D Cartoon Games in Australia Q3 2021 Performance

During the third quarter of 2021, the top 5 2D Cartoon Games on a unified platform in Australia demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance, based on data from Sensor Tower.

Lightning Link Casino Slots witnessed a substantial weekly revenue, peaking at approximately $1.3M in mid-July and maintaining a consistent range around $1.2M to $1.3M throughout the quarter. Weekly downloads showed a downward trend, starting at 15.7K at the end of June and dropping to around 9.3K by the end of September. Active users fluctuated slightly but remained over 100K, ending the quarter at around 100.5K.

Cashman Casino Slots Games had a steady weekly revenue, peaking at $525K in mid-August. Downloads saw a decline from 7K in late June to about 5.1K by the end of September. Active users remained relatively stable, averaging around 53K throughout the quarter.

Candy Crush Saga experienced a strong revenue performance, peaking at $522K in the last week of September. Downloads showed a fluctuating trend, starting at 14.6K at the end of June and ending at 12.3K by the end of the quarter. Active users remained robust, averaging around 200K, with a slight increase towards the end of September, reaching nearly 197.6K.

Slotomania™ Slots Machine Game saw consistent weekly revenue, peaking at $485K in early July. Downloads decreased from 2K at the end of June to approximately 1.4K by the end of September. Active users remained consistent around the 17K mark, with minor fluctuations throughout the quarter.

Heart of Vegas - Casino Slots had a steady revenue trend, peaking at $424K in the final week of September. Downloads decreased from around 6K at the end of June to about 4K by the end of the quarter. Active users showed a slight decline, starting at 21K in late June and ending at approximately 18.4K by the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021